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client/command.h

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00001 #include <GL/openglut.h>
00002 #include <sstream>
00003 
00004 using std::stringstream;
00005 
00006 class Command {
00007         stringstream msgbuf;
00008         
00009   public:
00010         Command(void);
00011 
00012         /* GLUT callback Handlers */
00013         void display(void);     
00014         void key(unsigned char key, int x, int y);
00015 };

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