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client/command.cpp

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00001 #include "command.h"
00002 #include <iostream>
00003 
00004 using std::cout;
00005 using std::endl;
00006 
00007 void
00008 Command::display(void) {
00009 
00010         glMatrixMode(GL_PROJECTION);
00011         glLoadIdentity();
00012         //glFrustum(-ar*sf, ar*sf, -sf, sf, 2.0, 8.0);
00013         gluOrtho2D(0, 1, 0, 1); 
00014         
00015         glMatrixMode(GL_MODELVIEW);
00016         glLoadIdentity();       
00017         
00018         //glColor3i(1,1,0);
00019         glColor3f(1,1,0);
00020         glRasterPos2f(0.5,0.5);
00021         glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_10, 'a');
00022         glColor3f(0,1,0);
00023         glRasterPos2f(0.01,0.01);
00024         glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_10, 'b');
00025 }
00026 
00027 void Command::key(unsigned char key, int x, int y) {
00028         msgbuf << key;
00029         cout << msgbuf.str() << endl;
00030         glutPostRedisplay();
00031 }
00032    
00033 Command::Command(void) {
00034         
00035 }
00036 

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